In the midst of the half a dozen things I'm currently juggling, is of course my ART Evolved piece. I have not been overly inspired by the Sauropod them I have to admit, much like Pterosaurs. That's not to say I haven't gotten anything out of this one (unlike Pterosaurs... which resembled a chore at times). Texturing this guy taught me tons, and will have a long term impact on how I do shading maps!
Putting an actual composition together with my completed model has not be easy. Which is where my lack of motivation hasn't helped...
Fortunately a bit of accidental tinkering yesterday resulted these rough poses here, and a concept created itself. Won't say much more on it now, as I'm hoping it tells a story on its own, and frankly I can't be bothered to type it up at moment (as I still have to pose 1.5 Brachis and replant the forest!).
Let me know if I shouldn't proceed on this current tangent...
4 comments:
Looks very impressive so far! I'll be waiting for the finished piece!
My honest opinion is also obvious, if you've read my other comments on this piece, and previous ones. ;)
There are many things to juggle at once in determining composition... right now theres an interesting triangular composition but the individuals flow into each other. That's perhaps a lighting issue (ie. getting some contour rims).
Lighting, composition, readability, perspective, depth, POV... there are so many things to juggle I strongly recommend doing paint-overs to test ideas. Don't rely on 3D... it's too slow and 'concrete' for testing ideas quickly.
oh, just go on! this new twist of events looks promising!
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