Oct 2, 2009

Progress

In weekly tradition, had my phone call with Peter. Like always he did an excellent job driving me to improve the Brachiosaur (our phone calls consist of about 50% brutal dissection of the other's work... which might sound unfriendly, but in the end it does us both a world of good).


Here is where he was as of my last post.

I was having such issues with the visual of my Brachi's neck that it prompted me to start this discussion on ART Evolved.

In the end I hybridized the element of the slim Paul with the thickest of the Conway... In other words I made the body end as thick as I could and tapered it into a thin skinny head end.


At moment he might look like he has a rod shoved up his back end, but this neutral pose makes for better posing once I skeletonize him...
As you can see here. This is a test on the model posed, and with its current proportions.


Overall I'm getting quite happy with the model. Though any palaeo-readers this would be the time to tear him apart...

I will be proceeding shortly to a new type of modelling I have never tried. Vertex modelling. It allows me to sculpt more precise details onto the model, but at the same time I'll lose easy control over the "big picture" proportioning. So now is the time to fix the bigger issues...

6 comments:

davidmaas said...

Looking good! From skeletal profiles I've seen the body seems a bit long, the slope of the back not steep enough.
I made a paintover to show what I mean:
www.stickman.de/content/paintoverDM.jpg

Peter Bond said...

David's paintover makes sense... Kinda what I was trying (and failing) to suggest with the whole "more angled!" thing. The problem with trying to articulate late at night! The model looks really good though.

Albertonykus said...

Of all dinosaurs, I am least knowledgeable about the sauropods, but I think I can offer a suggestion about the claws. More derived sauropods have only three back claws and one big thumb claw. (The titanosaurs lack even fingers.)

Dinorider d'Andoandor said...

I used to think on brachis as something like enormous reptilian giraffes but I have to admit that relaxed pose looks more natural.

Raptor Lewis said...

Nicely Done! Those talks with Peter have been paying off big time!

Nima said...

The new version looks REALLY good. Though I prefer the slender neck in more vertical pose....

Actually if you were to do it like that, you could use Greg Paul's 1988 skeletal (the really famous one) for reference. I have yet to see a 3D Brachiosaurus based on that one. His 1988 paper is a must-read for anyone interested in restoring Brachiosaurs (if you want I can email you a copy).

I'm not saying redo the thing, because it looks good already, but the paper has a lot of good info regardless.

BTW, make sure you get the hands right... this guy has no hoofs on his fingers but tons of artists still draw sauropods with elephant-like hoofs.