As this was an entire day of pushing myself to the limit of what I know about UV texture mapping and Paintshop, I have been rewarded with the next generation of my 3D shading (the first jump in almost 2 years!).
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By taking advantage of separate layers, I am now able to easy modify one aspect of a shader without worrying about it effecting the parts I got right the first time...
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As of such I'm sector checking them, and with this layer system I should be able to just cut and paste the strips from the body directly onto the legs!
Next post a completed Sauropod (or a pretty darn close do done one anyway...)
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