Oct 5, 2012

It's all a matter of scale

Been plugging away on 3D splashes in between staff meetings (I got promoted to a vice chair on the sports committee... ironic given my sports history) and renewing my HK work visa (can't believe I've been here a year now).

While the splashes as objects show promise, at moment they just don't do the trick...

Work in progress
They are way too big, and their shading is totally wrong. In my efforts to fix it I created an interesting mistake where the splashes glowed bright white when they overlapped anything else... I would post it, but I didn't finish the render (my new splashes are sadly bogging down renders to a snail paced 30-40min for 2000X2000 resolution... I'm only rendering when I'm really wanting to see stuff).

No comments: