tag:blogger.com,1999:blog-35831140.post8985114859436035596..comments2023-10-25T20:46:55.930+08:00Comments on Weapon of Mass Imagination: The Race Begins...traumadorhttp://www.blogger.com/profile/00387315561167115253noreply@blogger.comBlogger4125tag:blogger.com,1999:blog-35831140.post-76293745821105378332011-08-07T08:47:50.689+08:002011-08-07T08:47:50.689+08:00Hey Craig,
I agree with David and your own assesme...Hey Craig,<br />I agree with David and your own assesment, lighting is key here.<br />At the moment it looks like you have a single light coming from high behind the camera?<br />This effectively washes out the scene.<br />Before trying to light things individually try shifting your main light to another angle. Then adding another one or two lights only to help lift detail and simulate bounce. I suggested a bit of fog as you could tint it blue/grey and use it very subtly to push the vegetation back.<br />August will be busy but not as crazy as I first thought... Hopefully!Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-35831140.post-42962711572892337692011-08-06T21:26:45.086+08:002011-08-06T21:26:45.086+08:00Craig, do something about your lighting!
LoL!Craig, do something about your lighting! <br />LoL!davidmaashttps://www.blogger.com/profile/16696298300141402317noreply@blogger.comtag:blogger.com,1999:blog-35831140.post-86832048501206827252011-08-06T10:37:13.113+08:002011-08-06T10:37:13.113+08:00Thanks Matt!
On the modifying existing assests I ...Thanks Matt!<br /><br />On the modifying existing assests I totally agree on it being a time save. Sadly on Dinosaurs it only saves me modelling time. Textures have become the real time consumer as of late, and typically I want my Dinosaurs to have drastically different colours if I can.<br /><br />Good spotting (or lack there of :P) on the Tyrannosaur camouflage... While this is a fantastic proof of concept on the shader, for this particalur piece it is going to be a problem.<br /><br />This is where I think lighting is going to be key. I have tinkered with specific lighting individual elements in a few pieces, so hopefully I can manage something here that brings him out a bit. Fog/mist being a last resort. Alternatively I might just pop into the shaders and darken them a bit.<br /><br />How is all your stuff going? August still absolutely nuts?Weapon of Mass Imaginationhttps://www.blogger.com/profile/09658724023825248910noreply@blogger.comtag:blogger.com,1999:blog-35831140.post-59049960561519313772011-08-06T09:56:46.148+08:002011-08-06T09:56:46.148+08:00Hey Craig, nice stuff!
I'm finding your Tyrann...Hey Craig, nice stuff!<br />I'm finding your Tyrannosaur's camouflage a little too effective though.<br /><br />Is there a way you can knock the background a bit more into the background? Maybe a little mist or the like?<br /><br />You might find you can reduce production time by modifying existing assets rather than starting from scratch.Anonymousnoreply@blogger.com