work on my Gorgosaurus.
So here is the Mark 6 status on this fella. The latest improvement (besides adjustments of the lips and limb to digit connections) have been the incorporation of the feet and hand scales into the texture maps themselves. Before this I'd always just lined the fingers and toes with scale objects. While sort of achieving the effect to an extent, the objects always looked for forced and they never rigged well.
I think he is pretty the awesome.
He definitely has junk in the trunk!